Shovel

<ITEM NAME>
> SHOVEL
<REQUISITION COST>
> 30β
<ITEM TYPE>
> MELEE / DEFENCE
<BATTERY LIFE>
> N/A
<METALLIC?>
> YES
The shovel is the standard-issue melee weapon of the employee. At a modest price, this tool can be charged up using [LMB] and swung to damage the first entity it comes in contact with. Often absolutely vital for removing certain obstacles one may encounter in their path.
The shovel can only be obtained by purchasing it via the store command in the terminal or personal terminal at a cost of 30β .
Similar melee weapons with different weight and damage values can be discovered as scrap on moons, such as the stop sign or fire axe.
A necessary tool for survival and removal of obstacles. It is highly recommended at least one employee on the team carries a melee weapon if possible.
Can be used to kill various entities. However, not every entity is vulnerable to damage, so it is worth understanding which threats can and cannot be killed in the bestiary.
Can be paired with the strong arms perk to grant a small chance to instantly kill entities.
Can be used to destroy the locks on doors provided you strike the door enough times. Will be loud and can attract nearby monsters that are capable of hearing.
Can be used to verify the existence of a Mimic by attacking the face of the door.
Can be used to destroy the webs of Bunker Spiders.
Can be used to remove Centipedes from the heads of employees.
Pairs well with a zap gun user, so that they can stun an entity while you bash it.
Can be used to interrupt certain entity actions, such as a Masked grabbing a crewmate.
Can be used to accelerate the speed of Hydroderes when struck.
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