> For the complete documentation index, see [llms.txt](https://clarkuk.gitbook.io/origination-1.19.2/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://clarkuk.gitbook.io/origination-1.19.2/origins-information/list-of-playable-origins/vampire.md).

# Vampire

> *"Vampires are undead creatures that suck the blood of the living to fulfil their thirst."*\
> \
> ![](/files/FQlSWsx7Fiucwzds3Hgh)![](/files/XIVU0ROiSxmcH0MeANhn)![](/files/uxfEqHQ05zBHsTPNjmG1)\
> [Swift Combatant](/origination-1.19.2/origins-information/weapons.md#swift).

{% hint style="warning" %}
Resources:

* The Vampire has a blood meter which is used to heal and transform into a bat.
  {% endhint %}

{% hint style="success" %}
Positive:

* The blood meter rapidly drains to heal the Vampire when health is missing.
* Fill the blood meter by sneak + interacting on a Vanilla entity. This will grant an amount of blood and buffs based on the quality of the blood.
* Use your primary active ability to transform into your bat form at the cost of some health, becoming immune to the sun and having the ability to fly freely.
* Your strength and eyesight scales with your blood meter.
  {% endhint %}

{% hint style="danger" %}
Negative:

* You receive more damage from items enchanted with Smite.
* Your blood meter will passively decay in bat form.
* While in bat form, you are unable to use some tools.
* You take damage from healing potions.
* You are briefly stunned when hit with a wooden sword.
* Sunlight will burn you and prevent your healing.
* You are unable to wear armour enchanted with Fire Protection.
  {% endhint %}

<figure><img src="/files/pVpG0ChIrdvDELLao6Gn" alt=""><figcaption><p><em>Vampire transforming into their bat state.</em></p></figcaption></figure>

{% hint style="info" %}
*This origin was made by **Venekiel**. Modified and rebalanced for Origination by **Clark.***
{% endhint %}
